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Looking For Honest Opinions?

I have been thinking about getting help with a writing project, but I need to keep my budget in mind. During my search, I found affordable ghostwriting service. I have never used one before, so I wanted to ask if anyone here has. Was the writing still clear and useful? Did you feel it was worth the cost? I would really like honest feedback, including anything that surprised you. What was your experience like?


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Is This Helpful For Executives?

I am helping someone update an executive resume, and we want it to look clear without making it too long. While searching online, I found professional resume writing for executives. Has anyone here used a professional service for an executive resume? Did they understand the type of work and experience involved? I would really appreciate honest feedback before we choose anything. Was the final resume useful for job applications? What would you recommend?


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Are Word Problems Confusing?


I am working on a maths assignment with word problems, and I sometimes do not know which numbers I should use. While looking for learning ideas, I found Maths Assignment Service UK, but I want to solve the questions myself. Should I underline important words before starting? Would making a small drawing help me understand the problem? Could AI explain a question in easier language? I would really like suggestions from students who are good at maths. What steps do you follow when a word problem seems difficult?

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Alena Walker
Alena Walker
6 days ago

hi

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Welcome to our group Lynett Wave Research Group! A space for us to connect and share with each other. Start by posting your thoughts, sharing media, or creating a poll.

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Run Many Transects Version

The GPU version of the model is very inefficent at running 1D (horizontal) transects - there are simply not enough grid points to make good use of 1,000's of GPU cores. However, the GPU is efficient at running many 100's to thousands of transects at once. In this case, effectively, we are running a 2D simulation, where the x-dimension is the same (the distance along the transect), but the y-dimension is the "transect dimension." So, for example, y=1 is the first transect, y=2 the second, and so on. The physics model is reduced to 1D, so there is no hydrodynamic information being passed along the "transect dimension." This should allow for thousands of 1D transects to be run in near real time, the output of which could then be used to mine statistics, understand parameter sensitivity / uncertainity, etc. with a large number of transect samples. For example, lets say I…


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Fully Nonlinear / High-Order Mode Added

You can now run simulations using the fully nonlinear extended Boussinesq equations. The implementation follows the equation and numerical model presented in Kim et al., 2009, minus the horizontal rotational terms. The equations are the conservative form of the Wei et al. model, also presented in Shi et al, 2012. The numerical scheme is a hybrid finite-volume / finite-difference approach, with leading order terms solved in a similar way as the standard Celeris solver, but using a 4th-order MUSCL-TVD scheme and an HLLEM flux solver, with a 4th order predictor-corrector time stepping integration. The implementation is essentially the finite-volume version of COULWAVE - very similiar to FUNWAVE-TVD. Tests show accuracy similar to these models.


The fully nonlinear / high order model should be considered experimental, and is likely not as stable / robust as the standard Celeris solver, particularly when interacting with the simulation (changing depth on the fly, etc.). The…


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Add Velocity Vector Overlay

You can now add velocity vectors onto the rendered wave field:


In the "Modify Visualization" panel, you will now see three new options related to the vector arrow overlay:

You can choose to include vectors from either the instantaneous velocity field or the time-averaged velocity (current) field (as shown here). You can change the relative length of the arrows with the "scale factor" or increase/decrease the number of arrows displayed with the "density factor." By changing these two factors, you are able to display vector field detail on any scale of interest. For example, if I was interested in seeing the current profile in the immediate vicinity of one of the breakwaters in the above images, I could increase the density to a large value (e.g. 10 to 10x the number of arrows in both the x and y direction), increase the scale factor to larger value as well (e.…


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JoseB
JoseB
May 18, 2025

all good, i should have paid more attention to the file names... just didn;t see the name change.

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Adding 3D objects (buildings, etc.) to the 3D Explorer view

It is a very experimental feature, but you can now add 3D boxes of arbitrary size, orientation, and location into the Explorer (fly-through) view. Any number of boxes can be added to the view. The box properties are contained in a json file (e.g. model.json), and are loaded through the interface - there is a new user input box for this. The json structure is straightforward, for example: {

"models": [

{

"id": "osm_188709102",

"type": "box",

"center": [


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rudyvandrie
Jun 06, 2025

I have found that the OSM data set is most likely ROOF extent and not Building Footprint. I have used them in the past but modified the polygons to offset them internally by a roof overhang of around 45 - 60 cm.

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Fly - through / Drone Perspective View Mode Added

Finally figured out how to add a drone-type fly around mode. It was not easy, maybe getting too close to creating my own game engine... Now, from the Modify Visualization panel, if you choose "Explorer" as your View Mode, you can move through the scene in 3D. For example, with the Oceanside example, your starting "View Mode" view will look like this:

You can "fly" through the scene using the W [forward], S [backward], A [pan left], and D [pan right] keys to move. You can also hold the left button on your mouse and move around. To change your view direction, hold the right mouse button and move the mouse around. To move vertically up and down, use the wheel on your mouse, or the trackpad zoom-in (pinch) gesture. All other viz features work as they did previously. Note that if you want to lock the camera position to…


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Patrick Lynett
Patrick Lynett
Apr 23, 2025

Hey Mathieu. Fixed - that was happening because the View Type drop-down box was still selected, and when pressing "D" , the UI would first apply that to the drop-down menu, and select Design (first letter D) mode from the menu. Easy fix. LMK if it is still happening.

University of Southern California

213-740-3133

© 2024 by Patrick Lynett

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