Run Many Transects Version
The GPU version of the model is very inefficent at running 1D (horizontal) transects - there are simply not enough grid points to make good use of 1,000's of GPU cores. However, the GPU is efficient at running many 100's to thousands of transects at once. In this case, effectively, we are running a 2D simulation, where the x-dimension is the same (the distance along the transect), but the y-dimension is the "transect dimension." So, for example, y=1 is the first transect, y=2 the second, and so on. The physics model is reduced to 1D, so there is no hydrodynamic information being passed along the "transect dimension." This should allow for thousands of 1D transects to be run in near real time, the output of which could then be used to mine statistics, understand parameter sensitivity / uncertainity, etc. with a large number of transect samples. For example, lets say I…



all good, i should have paid more attention to the file names... just didn;t see the name change.