2) Enable the features needed for WebGPU applications (I enabled all of them ),>> chrome://flags in the Browser's address bar.
3) This is the list of the features enabled in my Browser :
Override software rendering list
GPU rasterization
Zero-copy rasterizer
Vulkan
Default ANGLE Vulkan
Vulkan from ANGLE
Chrome-wide echo cancellation
Use Skia Renderer
Enable gpu service logging
Unsafe WebGPU Support
WebGPU Developer Features
Enables Display Compositor to use a new gpu thread.
Out-of-process 2D canvas rasterization.
Skia Graphite
Use new gpu scheduler.
Enable ProcessPerSite up to main frame threshold
The two with WebGPU may be the only ones needed, but not sure. I would try those first.
if that doesn’t work, do you know what GPU you have on your machine? Can you turn on the built-in Chrome console, and let me know if it gives you any other error:More Tools > Developer Tools > click on Console in the top row.
It worked ! Thanks for the help
hmmm... it looks like WebGPU is working, but can not find a usable GPU.
Try this:
steps that one of students followed to get Celeris WebGPU working on Linux:
1) Install Chrome
2) Enable the features needed for WebGPU applications (I enabled all of them ),>> chrome://flags in the Browser's address bar.
3) This is the list of the features enabled in my Browser :
Override software rendering list
GPU rasterization
Zero-copy rasterizer
Vulkan
Default ANGLE Vulkan
Vulkan from ANGLE
Chrome-wide echo cancellation
Use Skia Renderer
Enable gpu service logging
Unsafe WebGPU Support
WebGPU Developer Features
Enables Display Compositor to use a new gpu thread.
Out-of-process 2D canvas rasterization.
Skia Graphite
Use new gpu scheduler.
Enable ProcessPerSite up to main frame threshold
The two with WebGPU may be the only ones needed, but not sure. I would try those first.
if that doesn’t work, do you know what GPU you have on your machine? Can you turn on the built-in Chrome console, and let me know if it gives you any other error: More Tools > Developer Tools > click on Console in the top row.